Software engineer · Palo Alto, CA
Viper builds systems that don't flinch
Full-stack developer and Lua specialist. I build developer tools, native macOS apps, and web products. Currently engineering at SpaceXAI.
- Currently
- Years coding
- 8
- Main languages
- C# · TypeScript · C++
01 • Bio
Quick take.
I'm a full-stack web developer with deep roots in Lua, at home in C/C++, C#, Swift, and Java. Most of what I ship starts as a tool I wanted to exist: a build system, a CSS transpiler, a macOS wallpaper engine. Then it finds its way into someone else's workflow.
Toolkit
- Lua
- C++
- C#
- Java
- Swift
- Objective-C
- TypeScript
- JavaScript
- HTML
- CSS
02 • Experience
Where I've been.
-
SpaceXAI Software Engineer
Helping build the frontier model and pushing the limits of what's possible.
- Full-time
- 3 mos
- Palo Alto, California, United States
-
TowWorks, LLC Web Developer
Wrote a custom UI framework and state management system, then built the 5.0 site from the ground up in vanilla TypeScript, with C# and SQL on the backend.
- 1 yr 9 mos
-
Micro Center Salesperson
Used my passion for tech to help customers find the right hardware.
- 2 mos
-
Light Nudge Engineering Independent Contractor
Built Numbies, a social fitness app for live group workouts. Swift and UIKit on the front end, C# and ASP.NET on the back.
- 6 mos
-
POC Media, Inc. Independent Contractor
Rebuilt their dashboard from scratch and vastly improved its performance.
- 4 mos
03 • GitHub
Notable Projects.
swallpaper
A native macOS wallpaper engine with an XML and Lua widget system. Built for performance, with animated widgets and audio visualizers.
Objective-C Swift Lua Vi4er/swallpaperHCSS
An extended version of CSS built for readability and maintainability. Hand-written lexer, parser, and transpiler that emits plain CSS.
C++ Lua Vi4er/HCSSRoBeats External
The first and only fully external RoBeats autoplayer. No injection: it reads memory from the outside and simulates keyboard input.
C++ Lua Vi4er/RoBeats-External-Autoplayersmake
An ultra-fast build tool written in C++ that uses Lua as its scripting language, with plugin support and near-zero configuration.
C++ Lua Syntad/smake04 • Contact
Find me online.
Not looking for new work right now, but I'm still around on these channels if you want to chat.